Tuesday, August 25, 2009

Very small alignment Homebrew


nitpick homebrews for the win


Basically, since I have pretty much lost all of my documents, I’m just going to post on of the few I’ve manage to recover, a minor alignment homebrew. Basically, when the player makes his/her character, the player will choose the character’s alignment. However, the DM will be the one who knows the Alignment, and keeps track of the character’s real moral positioning. However, with the exception of characters who’s powers rely upon there alignment, paladins and druids for example, the character’s aren’t aware of there real alignment unless they have a magical item. Thus, a good ranger who murders innocents for food doesn’t suddenly get warned he is evil, because nobody has something that convenient. So the DM is the only one who knows the PC’s alignment, unless the PCs have magic (or are a special class), which makes the whole moral element as little more hard to gather for PCs, as it should be. Because unless they are a special class, again Paladin, the line between good and evil can be blurry, which is a good role-playing situation, and it also keeps people from using there good and evil as a sort of “karma meter”, where people can keep track of how many evil actions they can commit before slipping. It’s a minor rule, and I normally would have never posted it if I didn’t literally lose everything else. Enjoy

From

EE

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